interface Store { add_distribution_events: _0x1.event.EventHandle< _0x1.staking_contract.AddDistributionEvent, >; add_stake_events: _0x1.event.EventHandle< _0x1.staking_contract.AddStakeEvent, >; create_staking_contract_events: _0x1.event.EventHandle< _0x1.staking_contract.CreateStakingContractEvent, >; distribute_events: _0x1.event.EventHandle< _0x1.staking_contract.DistributeEvent, >; request_commission_events: _0x1.event.EventHandle< _0x1.staking_contract.RequestCommissionEvent, >; reset_lockup_events: _0x1.event.EventHandle< _0x1.staking_contract.ResetLockupEvent, >; staking_contracts: _0x1.simple_map.SimpleMap< string, _0x1.staking_contract.StakingContract, >; switch_operator_events: _0x1.event.EventHandle< _0x1.staking_contract.SwitchOperatorEvent, >; unlock_stake_events: _0x1.event.EventHandle< _0x1.staking_contract.UnlockStakeEvent, >; update_voter_events: _0x1.event.EventHandle< _0x1.staking_contract.UpdateVoterEvent, >;} Properties
add_distribution_events
add_stake_events
create_staking_contract_events
distribute_events
request_commission_events
reset_lockup_events
staking_contracts
switch_operator_events
unlock_stake_events
update_voter_events